Régine Debatty – a blogger, curator and critic from Belgium (currently based in London and Turin) – created a blog (we-make-money-not-art.com) dedicated to the intersection between art, science and social issues. She also contributes to several European design and art magazines and lectures internationally about the way artists, hackers and designers use science as a medium for critical discussion. She is the co-author of the book, New Art/Science Affinities. A collaborative authoring process known as a “book sprint” was used to produce this book, which focuses on artists working at the intersection of art, science and technology. Derived from “code sprinting,” a method in which software developers gather in a single room to work intensely on an open source project for a certain period of time, the term book sprint describes the quick, collective writing of a topical book.
The book includes meditations, interviews, diagrams, letters and manifestos on maker culture, hacking, artist research, distributed creativity, and technological and speculative design. Here is the foreword of the book (by Andrea Grover): “We launched our book sprint in order to produce a snapshot of this particular moment—and because we wanted to do it with immediacy, without distraction. The topic of this publication is the most recent manifestation of artists working in art, science, and technology, which we broadly define as work that adopts processes of the natural or physical sciences, ‘does strange things with electricity’ (to borrow a phrase from Dorkbot), breaks from traditional models of art/science pairings, and was created within the last five years. We realize that art, science, and technology intersections have a tradition with much deeper roots than we have space to detail here (and that such histories have been given attention elsewhere), so we’ve provided in a timeline a brief subjective history of innovations, movements, and cultural events that have contributed to this tradition and led us to this moment. To be clear: this book is an effort to understand this very moment in art, science, and technology affinities, and the ways Internet culture and networked communication have shaped the practice.”